This article is written in English. Untuk membaca versi Bahasa Indonesia, klik di sini.
TL;DR
Want to serve all kinds of food to starving monsters? Want to fill their bellies? Are you brave enough to face them in their ravenous state? If your answers are yes, yes, and yes, then you might be interested in Hungry Horrors.
Notice and Specs
- This article aims to review and share information about this game.
- There is no intention to infringe any copyright.
- Copyright of any images, videos, or any other media used in this article belongs to their respective owners, whether the developer or publisher of this game, unless stated otherwise.
- The author is not affiliated with the developer, publisher, or any other parties related to this game. Although I received a key to write this article, I am not affiliated with the developer, publisher, or any other parties related to this game.
- This article is purely a review from the author's perspective.
- This article is based on my experience playing this game with a total gameplay time of 51 minutes. Future updates/changes to the game may not be reflected in this article.
- This article was translated from Indonesian to English by Claude. The quality may not be up to par with human translation.
Click this box to see my PC specs.
- CPU: AMD Ryzen 5 5600
- GPU: Sapphire Pulse Radeon RX 7600 XT 16GB
- RAM: Crucial DDR4-3200 2x8GB
- SSD: TeamGroup MP44L NVMe M2 1TB
- Monitor: Lenovo L24i-40 100 Hz and Samsung S3 S33GC 100 Hz
- Gamepad: 8Bitdo Ultimate 2C Peach
- Mouse: Logitech Signature M650 Rose
- Keyboard: Logitech K380 Rose
Game Details
Details
|
Version Played: Full Version |
| Developer(s): Clumsy Bear Studio | |
| Publisher(s): Clumsy Bear Studio | |
| Tag/Genre(s): Card Game, Cooking, Roguelite, Dark Humor, Pixel Graphics, Turn-Based Combat, Female Protagonist | |
| *Review key for this game provided by Clumsy Bear Studio and Pirate PR via Email, KeyMailer and PressEngine. | |
Trailer
Go ahead and watch the game's trailer below :)
Quick Review and Rating
Quick Review
Before playing the full version, I had already played the demo version during the Feedback Quest 8 event a few months back. Feedback Quest itself is an annual event organized by indiequesting and friends. There are a lot of indie games — mostly prototypes — at this event, and you can join by registering or by being invited. If accepted, you — as a streamer or content creator — get the chance to be featured on the Overview page. I've personally participated for what feels like the last two years.
Hungry Horrors itself was one of the games that took part in that event, which is why I said I'd already played the demo. Back then, when I first played it, it seemed pretty interesting. The itch.io page looked great, the game itself already looked solid, the UI/UX was appealing, and so on. Basically, ready to ship. So would the full version leave the same impression?
Quick Rating
| Category & Rating Details | Score |
|---|---|
|
1. Mechanics & Gameplay
A quick look at Roguelite.So, basically... You're probably already familiar with the roguelite concept. A game with lots of branching paths, making it dynamic and not boring — even though each run usually repeats the same "procedural" structure. But roguelites are compelling because they typically include an element of surprise, where you might stumble upon unexpected events, certain benefits or debuffs, and the like, which can turn what might otherwise be a repetitive game loop into something exciting and addictive — because you'll keep wanting to push as far as possible, while still finding each run feels like a fresh experience. |
9.7 |
|
2. Visuals & Aesthetics
|
10 |
|
3. Story & World
|
9.7 |
|
4. Audio & Music
|
9 |
|
5. Replayability & Value
|
10 |
| TOTAL SCORE | xx |
Gameplay Video
Want to watch my gameplay video? You can watch it below:
Steam Price
Closing
For a roguelite game with a pixel graphics art style and solid writing, this one is a genuinely good time. Monotonous in the sense that the pattern repeats itself, but still fun because basically no two runs are the same. So it keeps feeling dynamic and engaging. So, for those who enjoy games in this genre, with writing that's casual, witty, and comedic, and an art style like this — you should come away pretty satisfied. The price is also fair, so you won't feel like you're overpaying for what you get.
That's all!
See you in the next Adli's Quick Games Review :)
Join the discussion and tell us what you think.